Students Playing History Game 2

Inside a Revolutionary History Lesson

The Original 13: a Revolutionary way to learn history!

What happens when the study of the American Revolution becomes a battle for control of the thirteen colonies? In Mr. Zinter’s seventh-grade U.S. History class, students found out through The Original 13, a custom-designed strategy board game that combines historical study, strategic thinking, and friendly competition.

Inspired by classic strategy games, The Original 13 challenges teams representing the Colonial and British forces to capture and hold colonies across the map. Each side begins with a set number of troops and selects from a roster of thirteen influential historical figures. Before placing each leader on the board, students read a quote associated with that figure and position them according to their historical connections. For example, Patrick Henry, known as the “Voice of Freedom,” begins in Virginia, while British General Charles Cornwallis may be stationed in the Carolinas.

Each leader also brings unique abilities to the game. Paul Revere, the “Midnight Rider,” can travel farther from Boston than other leaders, while George Washington and King George III each provide an additional starting troop. Even Benedict Arnold’s infamous betrayal becomes part of the strategy, giving the British a special token they can use to turn a Colonial-held territory to their side. Students must consider these advantages as they plan their next moves and attempt to outmaneuver their opponents.

The game also incorporates details about the colonies themselves. Capturing Virginia, one of the wealthiest colonies at the time, provides a greater currency bonus, while New York offers another strategic advantage. These mechanics encourage students to consider how geography, resources, leadership, and military decisions shaped the conflict.

The first round of games proved surprisingly competitive. Although Mr. Zinter designed the game with a slight advantage for the Colonial side, the British won four of the five initial matches. When students eagerly requested a rematch, the outcome shifted: the Colonials won four of the next five games.

Through this hands-on activity, students encountered Revolutionary War history in a new way, engaging with historical figures and their words while weighing the kinds of strategic decisions that shaped the conflict. And the learning won't stop with the Revolution—Mr. Zinter is already designing a similar strategy game focused on the Civil War, giving students another opportunity to explore key historical figures and events through interactive play.

We invite you to see our classrooms in person and discover an education rooted in Christ, grounded in timeless wisdom, and designed to cultivate a lifetime of learning, virtue, and purpose.
Original 13 History Game
Students Playing History Game 2
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Students Playing History Game 1
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